r/IndieDev

Founded October 2011 · Public — anyone can post

Updated Sep 17

This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer!

Members

446,327

446K

Online now

—

not captured in the last snapshot

Posts per day

261

from the last 100 posts, spanning 9.1h

Comments per post

—

no sample yet

Growth · 7d

—

not enough history yet

Growth · 30d

+3.4%

+15K members · ≈34d

Published rules

1

0 mention promotion — quoted below

Last post

Sep 17

sampled Sep 17

Distinct posters

99%

of the last 100 posts

Tracking since Aug 1 · growth spans are the real distance between snapshots, not rounded windows. Posts/day is measured from the community’s own newest posts on Reddit, not from what Prowlo happens to crawl.

Member growth

What works in r/IndieDev

Every post in a recent sample, labelled by format. Share is how much of the sample used that format; average score is how it performed.

FormatShare of postsAvg score
Show & tell28%7,559
Lessons / story26%5,864
Promo21%1,006
Question11%4,314
Discussion8%4,861
Rant6%6,666

Based on 73 posts sampled in September 2026. A sample, not the full history.

Median score
3,417
Top 10% score
10,907
Text posts
4%
Got no replies
22%
Busiest windows
Sun 13:00 UTC, Sun 15:00 UTC

Posting rules, in plain words

Self-promotion is judged case by case.

  • Capsule Comparison Post Ban, Except on Wednesdays: Capsule Comparison Posts are banned by popular demand, except on Wednesdays. You can post to r/gamecapsule for feedback from fellow devs.

Quoted from the community’s own published rules. Always re-read them before posting.

What a good comment looks like here

  • — Specific, actionable feedback
  • — Humor and relatable experiences
  • — First-hand experience or technical insight
  • — Asking clarifying questions to understand the problem better
  • — Constructive criticism with suggestions

r/IndieDev's published rules

None of r/IndieDev's 1 published rule mentions promotion, advertising or spam. That is not the same as promotion being welcome — read the rules below and the sidebar before posting.

All 1

  • Capsule Comparison Post Ban, Except on Wednesdays

Read from r/IndieDev’s published rules on Sep 13. Communities change their rules without notice and enforce requirements (karma, account age, flair) that may live in the sidebar or automod rather than here — the source page is the authority.

Watch these subreddits

Rankings go stale. Prowlo watches these subreddits daily and pings you the moment someone describes the problem you solve.

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See the full lists on similar subreddits.

r/IndieDev — frequently asked

How many members does r/IndieDev have?

r/IndieDev has 446,327 members as of our most recent crawl on Sep 17. Prowlo re-checks tracked communities on a rolling schedule, so this figure moves rather than sitting frozen at whatever it was when a scraper last ran.

Is r/IndieDev growing?

Over the last ≈34 days r/IndieDev changed by +3.4% — a gain of 15K members. We compare against the nearest snapshot we actually hold and state the real span rather than rounding it to a clean "30 days".

How active is r/IndieDev?

Around 261 posts per day, measured from the newest 100 posts on Reddit, which span 9.1h. Posting rate matters more than subscriber count when you're deciding where to spend your time — it determines how long your comment stays visible.

When was r/IndieDev created?

r/IndieDev was founded in October 2011 and is a public — anyone can post community. Age matters: an older community with steady growth has survived Reddit's moderation churn; a young one with a spike may not.

Who posts in r/IndieDev?

Of the last 100 posts we sampled, 99% came from distinct accounts; the newest was published Sep 17. A low share means a feed dominated by a handful of accounts (bots, mods, or one prolific poster) rather than a community.

Can I promote my product in r/IndieDev?

None of r/IndieDev's 1 published rules mentions promotion, advertising or spam. That is not permission: read the rules and the sidebar, contribute first, and mention your product only when it is the honest answer to someone's question.

How do I monitor r/IndieDev for mentions?

Hit Watch on this page. Prowlo starts crawling r/IndieDev into your Dataset — every new post indexed and embedded, searchable semantically, queryable by your AI agent over MCP, and able to trigger keyword alerts in Slack. Prowlo is read-only; it never posts on your behalf.

Can my AI agent read r/IndieDev's stats?

Yes. Everything on this page is one MCP tool call away: catalog_get_subreddit returns r/IndieDev's members, growth, promo tolerance and similar communities as typed JSON — free, no credits. Connect your agent to api.prowlo.com/mcp and it can vet the community and start watching it in the same conversation.

Watch these subreddits

Rankings go stale. Prowlo watches these subreddits daily and pings you the moment someone describes the problem you solve.

r/SaaS · 4m ago

“Our analytics bill tripled overnight. Actively shopping for an alternative this week — what’s good?”

Match · 86%Buying signal

Read-only · Human-in-the-loop
Prowlo never posts for you

r/IndieDev Subreddit Stats — 446K members, 261 posts/day