r/indiegames
Indie Games - discussion, news, devblog updates, releases, demos, teasers, reviews.
Founded January 2009 · Public — anyone can post
Anything related to indie games
Members
330,189
330K
Online now
—
not captured in the last snapshot
Posts per day
67.9
from the last 100 posts, spanning 35.0h
Comments per post
—
no sample yet
Growth · 7d
—
not enough history yet
Growth · 30d
—
not enough history yet
Promo tolerance
—
not assessed yet
Last post
Aug 29
sampled Aug 29
Distinct posters
100%
of the last 100 posts
Tracking since Aug 12 · growth spans are the real distance between snapshots, not rounded windows. Posts/day is measured from the community’s own newest posts on Reddit, not from what Prowlo happens to crawl.
Member growth
Similar by content
Communities that discuss what r/indiegames discusses.
This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer!
A community for the discussion and appreciation of the adventure game genre.
See the full lists on similar subreddits.
r/indiegames — frequently asked
How many members does r/indiegames have?
r/indiegames has 330,189 members as of our most recent crawl on Aug 29. Prowlo re-checks tracked communities on a rolling schedule, so this figure moves rather than sitting frozen at whatever it was when a scraper last ran.
Is r/indiegames growing?
We don't have 30 days of snapshot history for r/indiegames yet, so we're not going to invent a growth number. We've been tracking it since Aug 12; the chart fills in as history accumulates.
How active is r/indiegames?
Around 67.9 posts per day, measured from the newest 100 posts on Reddit, which span 35.0h. Posting rate matters more than subscriber count when you're deciding where to spend your time — it determines how long your comment stays visible.
When was r/indiegames created?
r/indiegames was founded in January 2009 and is a public — anyone can post community. Age matters: an older community with steady growth has survived Reddit's moderation churn; a young one with a spike may not.
Who posts in r/indiegames?
Of the last 100 posts we sampled, 100% came from distinct accounts; the newest was published Aug 29. A low share means a feed dominated by a handful of accounts (bots, mods, or one prolific poster) rather than a community.
Can I promote my product in r/indiegames?
We don't have a promo-tolerance read for r/indiegames yet. Default to the safe approach: read the sidebar rules, contribute in threads where you gain nothing, and mention your product only when it is the honest answer to someone's question.
How do I monitor r/indiegames for mentions?
Hit Watch on this page. Prowlo starts crawling r/indiegames into your Dataset — every new post indexed and embedded, searchable semantically, queryable by your AI agent over MCP, and able to trigger keyword alerts in Slack. Prowlo is read-only; it never posts on your behalf.
Can my AI agent read r/indiegames's stats?
Yes. Everything on this page is one MCP tool call away: catalog_get_subreddit returns r/indiegames's members, growth, promo tolerance and similar communities as typed JSON — free, no credits. Connect your agent to api.prowlo.com/mcp and it can vet the community and start watching it in the same conversation.
Read-only · Human-in-the-loop
Prowlo never posts for you