r/ngologame_dev
Founded August 2026 · Public — anyone can post
Test subreddit for ngologame
Members
3
3
Online now
—
not captured in the last snapshot
Posts per day
2.0
from the last 100 posts, spanning 49.3 days
Comments per post
—
no sample yet
Growth · 7d
—
not enough history yet
Growth · 30d
+0.0%
+0 members · ≈35d
Promo tolerance
—
not assessed yet
Last post
Oct 14
sampled Oct 14
Distinct posters
1.0%
of the last 100 posts
Tracking since Aug 26 · growth spans are the real distance between snapshots, not rounded windows. Posts/day is measured from the community’s own newest posts on Reddit, not from what Prowlo happens to crawl.
Member growth
Similar by content
Communities that discuss what r/ngologame_dev discusses.
Community for playtests and developers, constructive criticism, AI accepted, slop will be called out
Share your victories and struggles with a community of FRIENDLY and HELPFUL hobby devs! - Share resources freely
A game development subreddit for discussing the creation of voxel games, and voxel engines. To reach out to players, post on r/VoxelGames. For art or artistic feedback, post on r/VoxelArt. __NO Gen AI code__ (see rule 5)
See the full lists on similar subreddits.
r/ngologame_dev — frequently asked
How many members does r/ngologame_dev have?
r/ngologame_dev has 3 members as of our most recent crawl on Oct 14. Prowlo re-checks tracked communities on a rolling schedule, so this figure moves rather than sitting frozen at whatever it was when a scraper last ran.
Is r/ngologame_dev growing?
Over the last ≈35 days r/ngologame_dev changed by +0.0% — a gain of 0 members. We compare against the nearest snapshot we actually hold and state the real span rather than rounding it to a clean "30 days".
How active is r/ngologame_dev?
Around 2.0 posts per day, measured from the newest 100 posts on Reddit, which span 49.3 days. Posting rate matters more than subscriber count when you're deciding where to spend your time — it determines how long your comment stays visible.
When was r/ngologame_dev created?
r/ngologame_dev was founded in August 2026 and is a public — anyone can post community. Age matters: an older community with steady growth has survived Reddit's moderation churn; a young one with a spike may not.
Who posts in r/ngologame_dev?
Of the last 100 posts we sampled, 1.0% came from distinct accounts; the newest was published Oct 14. A low share means a feed dominated by a handful of accounts (bots, mods, or one prolific poster) rather than a community.
Can I promote my product in r/ngologame_dev?
We don't have a promo-tolerance read for r/ngologame_dev yet. Default to the safe approach: read the sidebar rules, contribute in threads where you gain nothing, and mention your product only when it is the honest answer to someone's question.
How do I monitor r/ngologame_dev for mentions?
Hit Watch on this page. Prowlo starts crawling r/ngologame_dev into your Dataset — every new post indexed and embedded, searchable semantically, queryable by your AI agent over MCP, and able to trigger keyword alerts in Slack. Prowlo is read-only; it never posts on your behalf.
Can my AI agent read r/ngologame_dev's stats?
Yes. Everything on this page is one MCP tool call away: catalog_get_subreddit returns r/ngologame_dev's members, growth, promo tolerance and similar communities as typed JSON — free, no credits. Connect your agent to api.prowlo.com/mcp and it can vet the community and start watching it in the same conversation.
Read-only · Human-in-the-loop
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