r/monogame
MonoGame: One framework for creating powerful cross-platform games
Founded March 2012 · Public — anyone can post
This is the subreddit for the MonoGame project. An open-source implementation of the XNA game framework originally developed by Microsoft.
Members
8,580
8.6K
Online now
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not captured in the last snapshot
Posts per day
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no sample yet
Comments per post
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no sample yet
Growth · 7d
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not enough history yet
Growth · 30d
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not enough history yet
Promo tolerance
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not assessed yet
Last post
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no sample yet
Distinct posters
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no sample yet
Tracking since Aug 27 · growth spans are the real distance between snapshots, not rounded windows. Posts/day is measured from the community’s own newest posts on Reddit, not from what Prowlo happens to crawl.
Member growth
Similar by content
Communities that discuss what r/monogame discusses.
The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.
.NET Community, if you are using C#, VB.NET, F#, or anything running with .NET... you are at the right place!
See the full lists on similar subreddits.
r/monogame — frequently asked
How many members does r/monogame have?
r/monogame has 8,580 members as of our most recent crawl on Sep 12. Prowlo re-checks tracked communities on a rolling schedule, so this figure moves rather than sitting frozen at whatever it was when a scraper last ran.
Is r/monogame growing?
We don't have 30 days of snapshot history for r/monogame yet, so we're not going to invent a growth number. We've been tracking it since Aug 27; the chart fills in as history accumulates.
How active is r/monogame?
We don't have a reliable posting-rate sample for r/monogame yet. Subscriber count alone is a poor guide to whether a community is active, so treat this one as unverified until the next sample lands.
When was r/monogame created?
r/monogame was founded in March 2012 and is a public — anyone can post community. Age matters: an older community with steady growth has survived Reddit's moderation churn; a young one with a spike may not.
Can I promote my product in r/monogame?
We don't have a promo-tolerance read for r/monogame yet. Default to the safe approach: read the sidebar rules, contribute in threads where you gain nothing, and mention your product only when it is the honest answer to someone's question.
How do I monitor r/monogame for mentions?
Hit Watch on this page. Prowlo starts crawling r/monogame into your Dataset — every new post indexed and embedded, searchable semantically, queryable by your AI agent over MCP, and able to trigger keyword alerts in Slack. Prowlo is read-only; it never posts on your behalf.
Can my AI agent read r/monogame's stats?
Yes. Everything on this page is one MCP tool call away: catalog_get_subreddit returns r/monogame's members, growth, promo tolerance and similar communities as typed JSON — free, no credits. Connect your agent to api.prowlo.com/mcp and it can vet the community and start watching it in the same conversation.
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